!Include("UI.def")
 
Window("UIWindow","MapLocationPattern","Pattern")
{
    PatternFile("..\\uidef\\MapLocation.def")
    Mouse(0)
    Keyboard(0)
    Joy(0)
    Visible(1)
    ParentPositioning(1)
    PreviousElemPositioning(0)
    ParentCenteringX(0)
    ParentCenteringY(0)
    ParentSizingX(0)
    ParentSizingY(0)
    TextureID("Location")
    TextureAlpha(1.0)
    LogicSize(0.0175,0.023333333)
    LogicPos(0.1,0.1)
}// [UIWindow] MapLocationPattern
